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Noisi Ninja
One of my latest school projects, Noisi Ninja is a stealth platformer game with the twist that the enemies cannot see you. The game is all about sounds. Every action the player does, makes noises and the enemies will aggressively pursue any sound. This video demonstrates all that I have contributed: player controller, enemy AI, ninja tools, double jumping, wall running, wall jumping, and visual feedback for noises. Enemy AI is either a pursuer or ranged.
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Ninja tool descriptions:
Ninja Stars - create noise on impact and can be picked up after use.
Firecracker - timed fuse results in large ping and smaller deafening zone within
Bell - Ping created at player
Alarm Clock - Creates many pings at a thrown location.
Noisi Ninja: Welcome
Noisi Ninja: Video
This game was created in Unity with C# coding. This is the grey-box I used to create and test mechanics. These are temporary assets for working without much art.
Noisi Ninja: Quote
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